GUNDAM: G NO RECONGUISTA
STATUS
COMPLETE
EPISODES
26
RELEASE
March 27, 2015
LENGTH
24 min
DESCRIPTION
Some time has passed since the end of the Universal Century, a history marked by space colonization and space warfare.
Humanity's prosperity, which ushered in a new era known as Regild Century (R.C.), was believed to endure alongside the global peace.
It is the year R.C.1014.
The Capital Tower is an orbital elevator that rose above the Earth's surface and linked Earth and space. As the conduit of the Photon Battery energy source to the surface, it is regarded as sacred.
Bellri Zenam is in the middle of training for the Capital Guard (established to protect the Capital Tower), when the tower is attacked by the G-Self — a highly maneuverable mobile suit with technology that is not from any known country.
Bellri, who joins the battle in the maintenance mobile suit Recten, successfully captures the G-Self. However, Bellri feels something for the space pirate girl named Aida Surugan who piloted the G-Self. It is the same feeling he has for the G-Self, even though he supposedly never seen it before. The G-Self, which should only be operable under specific conditions, is somehow started up by Bellri.
The objective of Aida and the space pirates who attacked the Capital Tower, and the fate followed by Bellri who was chosen by the G-Self, will lead to truths that will shake the entire Regild Century era.
(Source: Anime News Network)
The first 3 episodes premiered theatrically from August 23, 2014 to September 5, 2014 with the regular TV broadcast starting on October 3, 2014.
CAST
Bellri Zenam
Mark Ishii
Aida Surugan
Yuu Shimamura
Luin Lee
Takuya Satou
Raraiya Monday
Yukari Fukui
Noredo Nug
Minako Kotobuki
Klim Nick
Ryouta Oosaka
Mick Jack
Michiko Kaiden
Chickara Dual
Keiko Sugiura
Manny Ambassada
Ayahi Takagaki
Basara Peor
Mai Nakahara
Mick Jack
Michiko Kaiden
Dellensen Samatar
Tsuyoshi Koyama
Gu La
Takehito Koyasu
Kun Soon
Ami Koshimizu
Wilmit Zenam
Atsuko Tanaka
Mashner Hume
Chiaki Takahashi
Becker Shadam
Keiji Himeno
EPISODES
Dubbed

Not available on crunchyroll
RELATED TO GUNDAM: G NO RECONGUISTA
REVIEWS
JellySnake
60/100An intricate story and setting, forced into half the number of episodes it neededContinue on AniListGundam: Reconguista in G is the sixth and presumably final Gundam series to be directed by Gundam creator, Yoshiyuki Tomino after previously ‘retiring’ from the franchise 15 years prior. Supposedly, 73 year old Tomino had more creative control over G-Reco than any other of his previous Gundam series, and perhaps as a result reception regarding it has been fairly divided.
Story 6/10
While intended to be watched as a standalone series, technically G-Reco is tied to previous Gundam series in that it is set some thousands of years after the original Gundam takes place. Within that unspecified allotment of time, humanity has regressed from constant warring and is therefore trying to prevent this from happening again through the use of a fairly complex power distribution and religious taboo system involving at least three different celestial bodies. Not that the audience will know this going in, as G-Reco’s most interesting strength, as well as its most glaring flaw, is the way in which it presents its story.
The story itself is fine; boy meets Gundam, war ensues because reasons and he comes out the other side with a new perspective of the world. Obviously, the ‘war ensues’ part is a lot more complex than that and overall I found the power struggle between the four different factions to be pretty interesting, focusing more on skirmishes over a tangible energy source rather than the ideologically driven wars of previous Gundam series.The problem comes from the execution. It is crystal clear that whoever designed the world G-Reco takes place in put a decent chunk of thought into it. The whole world operates through a religious system known as SU-Cordism, which revolves around an orbital elevator known as the Space Umbilical Cord, the one means through which people on Earth receive power in the form of Photon Batteries, delivered by the Crescent Ship from the people of the Venus Globe, who are protected by the Ten Police, and so on and so forth. There’re even explanations for how to use a mobile suit’s toilet and an entire race of humans who were once in the past used as a food source for other humans. While this may sound like a plot point waiting to happen, it’s actually brought up maybe once or twice and very briefly at that. There’s so much detail poured into the creation of this world that there simply isn’t enough time to show it all, I’m not even entirely sure if the cannibalism is explicitly mentioned in the series itself or only in pre-release articles.
I personally think G-Reco’s approach to storytelling is admirable, especially for anime, in that it pretty much just drops the viewer into this world and lets them figure it out as it progresses instead of through frequent expository dumps. However, when there are a million different silly Gundam names and terms being thrown about all at once with little explanation it becomes a little hard to follow for someone not equipped with a comprehensive G-Reco glossary. Adding to the confusion is the breakneck pacing, likely caused by the series’ relatively short length at 26 episodes, with events and dialogues going by so quick that if you don’t fully comprehend each plot point as it happens you’re gonna be lost five minutes later. All of this adds up to a ‘blink and you’ll miss it’ watching experience that is frankly rather exhausting, as far as sitting on your ass and watching something goes. It’s not impossible to follow by any means, but I’m sure it could’ve been handled more elegantly.
Audio Visual 8/10
G-Reco is quite outstanding visually. The settings, characters and mobile suits are all bright and colourful and it really gives the show an energetic feel to it. Character designs by Kenichi Yoshida (Eureka Seven, King Gainer) are all unique and plenty are surprisingly memorable, considering two or three pop up and get added to the ridiculously large cast almost every episode.Another aspect that has a ridiculously large amount of designs are the mobile suits. G-Reco provides a venerable plethora of mobile suit designs, with plenty of grunt suits showing up for one or two episodes before being destroyed and never seen again. The sheer amount of suits packed into the 26 episodes is shocking in a good way, as they don’t require characterisation or personality and generally don’t affect the plot that much, just serve as more mechanical eye candy. In terms of the designs themselves, I liked them a lot. They’re refreshing, being generally rounder and softer than a lot of Gundam series and there’s a broad range of styles, a lot of which harken back to earlier series and a lot of which are completely new and unique. Hell, one of them is just a giant pyramid flying through space, which is pretty rad actually.
G-Reco also features some really impressive visual effects, most notably the glittery effect they apply to beams and thrusters, which makes anything involving beams, sparks, explosions or boosters a spectacle. It also makes good use of a render that digitally 'roughens' the linework, imitating 70s and 80s cel animation which I thought was a good way to evoke the series' lineage without bending over too far backwards to appeal to older fans. The combination of the visual effects, fantastic 2D mechanical animation (an unfortunate rarity in 2014), high quality choreography and some very explosive and punchy sound effects make the battles very satisfying and enjoyable to watch.
Overall
G-Reco has almost everything it needs to be a good show, except for one apparently critical aspect: time. Unfortunately, what could've been a fun adventure through a unique and intricate post-apocalyptic solar system becomes just a mad dash from plot point to plot point, with the 'unique and intricate post-apocalyptic solar system' feeling almost like an afterthought. While some will claim that the director intended it to be confusing as a means to force the audience to pay attention in an act of social criticism, others will insist that the director is simply senile and doesn’t know what he’s doing anymore.Since it's airing, Tomino himself has claimed that he simply didn't feel like he could handle a 50 episode series at his age, which is a shame since that is exactly what this series needed.
Taikongen
60/100Is G Reco enjoyable? Yes, it is, if you are able to follow the plot and overlook its many flaws.Continue on AniListMany Gundam fans avoid G Reco due to its reputation as being confusing and nonsensical, whether these claims are accurate or not is very subjective yet one thing is clear: G Reco is an extremely flawed work.
G Reco, just like its spiritual predecessor Turn A Gundam, has amazing worldbuilding, we are presented with a seemingly peaceful Earth with a complex political division due to the regulation of energy resources and technological advancements by a religious institution. Several factions, with diverging ambitions, fight across this stage, thus giving the setting to the plot of G Reco. The protagonist Bellri gets to pilot the G Self by mere casualty, a mysterious advanced mecha that fell from the sky with an impaired pilot. The plot advances when Bellri starts to learn truths about the army unit he belongs to at Capital Territory and its role on the stagnant conflict with the continent of Ameria. During the escalation of conflict, Bellri has to challenge his religious beliefs and other preconceptions in order to understand fully the motivations and struggles of all parties involved, this being made by joining a rogue unit of space pirates alongside the strongwilled Aida.
Due to Tomino's narrative style, the motivations and allegiances of characters and factions change rapidly without little to none exposition, therefore requiring the viewer to pay attention and note of every dialogue line and even actions. The plot could even be considered to be grounded and logical yet suffers due to the breakneck pacing and constant introduction of new characters and factions that leave the viewer with little time to assimilate the events of the previous episodes. Even following the plot closely, one of G Reco's worst flaws is the lack of character depth and development. During the 26 episode run, we learn very little about Bellri and his personal thoughts, his character development being also basically zero from the start of the series. Aida, who in my opinion should've been the protagonist, is the only character who has some sort of character development and has consistent thoughts and ideals. Due to the lack of character depth, the motivations of each character can get lost throughout the conflict, this being especially bad during the final episodes of the series.
What G Reco excels at is keeping the audience at the edge of their seats due to its constant twists and imaginative exploration of the setting. The setting gets more complex with practically each episode, adding layers after layers of worldbuilding and (weak) character relationships. The animation is beautiful, the first cour especially offers lush backgrounds and a rich color palette, the character designs are unique yet beautiful, showcasing a diverse cast with recognizable designs and personalities. The mecha animation, done almost only in 2D, is fluid and even expressive, somehow a rarity in modern mecha series. The mechanical design is varied and colorful, referencing several eras of mobile suit design throughout the Universal Century yet can be forgettable due to the sheer amount of units being rapidly introduced during the series.
Is G Reco enjoyable? Yes, it is, if you are able to follow the plot and overlook its many flaws. I would only recommend this show to viewers familiar with Tomino's works and narrative style, definitely not the best choice for Gundam beginners.
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SCORE
- (2.85/5)
MORE INFO
Ended inMarch 27, 2015
Main Studio Sunrise
Favorited by 106 Users